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Commits : Listings

Analyzed about 14 hours ago. based on code collected about 14 hours ago.
Jun 29, 2024 — Jun 29, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Some minor style changes. More... about 10 years ago
A minor update to change a variable from static to local. More... about 10 years ago
Fixed a sound object invocation in the stairs map.
Bertram
as Yohann Ferreira
More... about 10 years ago
Rush implementation More... about 10 years ago
Merge pull request #475 from authenticate/upstream
Bertram
as Yohann Ferreira
More... about 10 years ago
Fixing a warning. More... about 10 years ago
Fixing a bug where the map would under/over draw the screen when changing the resolution while currently in map mode. More... about 10 years ago
Improved slightly the shop amount labels.
Bertram
as Yohann Ferreira
More... about 10 years ago
Fixed stamina icon position when showing the skill notice.
Bertram
as Yohann Ferreira
More... about 10 years ago
Long overdue FR po update.
Bertram
as Yohann Ferreira
More... about 10 years ago
The NULL->nullptr commit.
Bertram
as Yohann Ferreira
More... about 10 years ago
Made luabind use unique_ptr as a functional replacement to auto_ptr.
Bertram
as Yohann Ferreira
More... about 10 years ago
Fixed literal suffix c++11 warnings.
Bertram
as Yohann Ferreira
More... about 10 years ago
Merge pull request #474 from Bertram25/travis-test
Bertram
as Yohann Ferreira
More... about 10 years ago
Added C++11 support flags to the compilers.
Bertram
as Yohann Ferreira
More... about 10 years ago
Time to test any branches on travis.
Bertram
as Yohann Ferreira
More... about 10 years ago
Adding c++11 support to travis.
Bertram
as Yohann Ferreira
More... about 10 years ago
Reduced Orlinn's collision width a bit to make it more logical against Andromalius.
Bertram
as Yohann Ferreira
More... about 10 years ago
Fixed Andromalius's death.
Bertram
as Yohann Ferreira
More... about 10 years ago
Fixed the Andromalius boss.
Bertram
as Yohann Ferreira
More... about 10 years ago
Made the actor target be reset when it dies between two attacks.
Bertram
as Yohann Ferreira
More... about 10 years ago
Got rid of the GaussianRandomValue into a more standard deviation random value function.
Bertram
as Yohann Ferreira
More... about 10 years ago
Readded scripting aliases to RndMagicalDamage()
Bertram
as Yohann Ferreira
More... about 10 years ago
Readded aliases to physical damage functions.
Bertram
as Yohann Ferreira
More... about 10 years ago
Readded scripting aliases to the Evasion test functions.
Bertram
as Yohann Ferreira
More... about 10 years ago
Refactored the battle targeting system + other needed works around it.
Bertram
as Yohann Ferreira
More... about 10 years ago
Removed a useless comment.
Bertram
as Yohann Ferreira
More... about 10 years ago
Merge pull request #460 from bmorel/master
Bertram
as Yohann Ferreira
More... about 10 years ago
give explanations when SDL_CreateWindow fails More... about 10 years ago
Made Kalya's ammo image based on the weapon equipped again.
Bertram
as Yohann Ferreira
More... about 10 years ago