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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jul 17, 2023 — Jul 17, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
vkd3d: Document how to install "Graphics Tools" to use the Agility SDK. More... about 1 year ago
tests: Pad the constant buffer in test_update_compute_descriptor_tables() to 256 bytes. More... about 1 year ago
tests: Terminate the Agility SDK path with a slash. More... about 1 year ago
vkd3d: Allocate temporary arrays on the stack in d3d12_command_list_update_push_descriptors(). More... about 1 year ago
vkd3d-shader/d3dbc: Implement HLSL_OP3_MAD for SM1. More... about 1 year ago
vkd3d-shader/hlsl: Implement sin/cos for SM1. More... about 1 year ago
vkd3d-shader/fx: Do not output empty strings for missing semantics for fx_2_0. More... about 1 year ago
tests: Define WIDL macros in utils.h. More... about 1 year ago
vkd3d-shader/ir: Lower SM1 SINCOS to SM4 SINCOS. More... about 1 year ago
vkd3d-shader/d3dbc: Fix implicit enum conversion warning. More... about 1 year ago
vkd3d-shader/d3dbc: Implement HLSL_OP1_{COS,SIN}_REDUCED for SM1. More... about 1 year ago
vkd3d-shader/hlsl: Allow cloned blocks to contain external references. More... about 1 year ago
vkd3d: Propagate a failure in d3d12_descriptor_heap_init(). More... about 1 year ago
vkd3d: Limit the workgroup X count for buffer UAV clears to the supported max. More... about 1 year ago
tests: Add a test for clearing a large buffer UAV. More... about 1 year ago
vkd3d-shader/hlsl: Pass a pointer to struct hlsl_reg_reservation in parse_reservation_index. More... about 1 year ago
vkd3d-shader/hlsl: Support expressions as register offsets. More... about 1 year ago
vkd3d-shader/hlsl: Validate cbuffer register allocations. More... about 1 year ago
vkd3d-shader/hlsl: Reserve register slots for unused buffers. More... about 1 year ago
tests: Add more register reservations tests. More... about 1 year ago
tests: Add reflection tests for register expressions. More... about 1 year ago
vkd3d-shader/hlsl: Do not immediately fail parsing for malformed 'b' register reservations. More... about 1 year ago
vkd3d-shader/hlsl: Ignore bracket offsets for 'b' register types prior to SM 5.1. More... about 1 year ago
vkd3d-shader/fx: Add missing fields for structure types on fx_5_0. More... about 1 year ago
vkd3d-shader/fx: Fix packed size for fx_4+ types. More... about 1 year ago
vkd3d-shader/fx: Fix structure type data written for fx_4. More... about 1 year ago
vkd3d-shader: Disallow object structure fields for fx profiles. More... about 1 year ago
tests: Add some fx profiles tests for structure types containing objects. More... about 1 year ago
vkd3d-shader/hlsl: Implement tex*grad() functions. More... about 1 year ago
vkd3d-shader/hlsl: Implement the faceforward() intrinsic. More... about 1 year ago