167
I Use This!
High Activity

Commits : Listings

Analyzed about 6 hours ago. based on code collected about 7 hours ago.
Mar 11, 2025 — Mar 11, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Core/PacketIO: Reduce differences between branches More... 1 day ago
Core/PacketIO: Reduce differences between branches More... 1 day ago
Core/GameObjects: Fix crash with FishingHole gameobjects that have minSuccessOpens > maxSuccessOpens in gameobject_template (#31718) More... 2 days ago
Scripts/Borean Tundra: Rewrite several scripts (#31708) More... 2 days ago
Scripts/Icecrown: fix attacking creatures from Blessed Banner More... 6 days ago
Scripts/Ahnkahet: missing attack start handling in Twisted Visage More... 6 days ago
Scripts/Hyjal: Rewrite Archimonde (#31692) More... 6 days ago
DB: correct Saragosa's SAI script and movement template More... 8 days ago
Scripts/Ulduar: Rewrite Hodir (#31682) More... 8 days ago
Core/Achievements: Re-implement ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2 (Gain Aura) (#31676) More... 10 days ago
Dep/jemalloc: Update to 5.3.0 More... 14 days ago
Core/SAI: allow timed events from SMART_ACTION_CREATE_TIMED_EVENT to inherit their parent's SMART_EVENT_FLAG_WHILE_CHARMED flag More... 15 days ago
Core/Movement: Prevent immediate movement generators from fully removing other movement More... 17 days ago
Misc: Allow directories with spaces in extractor.sh (#31648) More... 17 days ago
Scripts/The Eye: Rewrite Kael'thas (#31642) More... 17 days ago
Core/Movement: Fixed players keeping mount speed buff when dismounted while handling speed change ack packet More... 17 days ago
Core/Authserver: Reduce array size for socket initializers and auth packet handlers More... 17 days ago
Core/Movement: Fixed player movement being blocked if teleported within the same map while not being in control of their character More... 17 days ago
Core/Auras: Removed unneccessary aura effect handler invocations in Player::SendInitialPacketsAfterAddToMap, already handled by SMSG_MULTIPLE_MOVES More... 17 days ago
Core/Movement: Fixed players being able to control their characters after teleporting to a different map while feared or confused More... 17 days ago
DB/Misc: Add some Missing ruRU localization More... 18 days ago
Core/Misc: More fixes in preparation to fmt v10 (#31618) More... 18 days ago
Core/Movement: Move facing splines into MotionMaster More... 18 days ago
Core/Movement: Reduce code duplication in few MotionMaster::*Clear functions More... 19 days ago
Core/Movement: Fix movement generator priority sorting mismatch between MovementGeneratorComparator and MotionMaster::DirectAdd More... 19 days ago
Core/Movement: Added new immediate movement generator that handles movement without delaying anything to next update tick (for use with instant "movement" like facing changes) More... 20 days ago
Scripts/Tempest Keep: Rewrite Solarian (#31593) More... 22 days ago
Scripts/Serpentshrine Cavern: Rewrite Vashj (#31590) More... 22 days ago
DB/Gameobjects: Correct Area 52 Mailbox faction More... 22 days ago
DB/Creatures: Remove two Ahn'kahar Watcher spawns near the dungeon entrance in normal mode More... 22 days ago