|
Posted
over 8 years
ago
|
|
Posted
over 8 years
ago
|
|
Posted
over 8 years
ago
I provided in the past few weeks some general information about my project and hopefully helpful documentation for the multiple components I'm working with, but I have not yet talked about the work I'm doing on the code itself. Let's change this today.
|
|
Posted
over 8 years
ago
|
|
Posted
over 8 years
ago
Let's explore the basic idea for my Google Summer of Code project for X.Org. This means talking about how Xwayland currently handles the graphic buffers of its applications, why this leads to tearing and how we plan to change that.
|
|
Posted
over 8 years
ago
|
|
Posted
over 8 years
ago
After last week's overview of XWayland we will dig deeper this time into the inner workings of XWayland.
|
|
Posted
over 8 years
ago
|
|
Posted
over 8 years
ago
|
|
Posted
over 8 years
ago
In this week's article for my ongoing Google Summer of Code (GSoC) project I give an overview of XWayland's inner working.
|