| Removed unnecessary includes from tilemap. |
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almost 12 years ago
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| Corrected tilemap include guards. |
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almost 12 years ago
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| Added tilemaps. |
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almost 12 years ago
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| Updated image to allow inheritance |
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almost 12 years ago
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| Fixed bug with image not moving on. |
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almost 12 years ago
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| Removed an unnecessary line. |
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almost 12 years ago
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| The same error the time before last. |
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almost 12 years ago
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| Another stupid error quashed. |
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almost 12 years ago
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| Fixxed a couple of stupid errors. |
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almost 12 years ago
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| Revamded FrameList to inherit from Image |
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almost 12 years ago
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| Some documentation of the FrameList class. |
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almost 12 years ago
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| Some updates to documentation. |
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almost 12 years ago
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| Added left addition, subtraction and multiplication by scalars. |
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almost 12 years ago
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| Created /= in vector for dividing by a scalar. |
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almost 12 years ago
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| A temporary fix to missing include guards when creating a new project. |
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almost 12 years ago
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| Added Game include to Entity.cpp |
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almost 12 years ago
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| Merge branch 'dev' into SAT |
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almost 12 years ago
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| Added skeletal ConvexShape |
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almost 12 years ago
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| Entity+Graphic origins, insert/clearGraphic in Entity |
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almost 12 years ago
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| Readded chopped include. CHECK THINGS COMPILE ALREADY. |
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almost 12 years ago
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| Merge branch 'master' into dev |
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about 12 years ago
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| Relicenced to Boost Software Licence. |
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about 12 years ago
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| Merge branch 'master' into dev |
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about 12 years ago
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| Added extra connect functions on entity not requiring lambdas. |
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about 12 years ago
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| Added getType function |
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about 12 years ago
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| Small change to collision code |
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about 12 years ago
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| Removed Game.hpp include from Entity.hpp |
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about 12 years ago
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| Merge branch 'dev' of github.com:Gazok/Tank into dev |
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about 12 years ago
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| Lambda code-style change |
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about 12 years ago
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| Lambda capture by value instead of reference |
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about 12 years ago
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