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Tales of Maj'Eyal
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Commits
: Listings
Analyzed
about 1 month
ago. based on code collected
about 1 month
ago.
Mar 27, 2024 — Mar 27, 2025
Showing page 28 of 504
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Date
Disabled gamma settings from being applied if shaders are disabled, hopefully this should prevent desktop-wide gamma alteration
DarkGod
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over 4 years ago
Merge branch 'bnnsc1.7.0' into 'master'
DarkGod
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over 4 years ago
and autoreport
DarkGod
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over 4 years ago
Added a way for the game to try and load (and fix) savefiles with errors (usualy due to data that should not have been saved). It is likely to work in many instances, but not guaranted.
DarkGod
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over 4 years ago
Reduced number of ghouls summoned by very high levels of Call of the Mausoleum
DarkGod
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over 4 years ago
Multiple stacks of Retch on the ground have disminishing returns on the healing; to alleviate NPC necromancers summoning lots of ghouls and being basically on infinite regen mode :)
DarkGod
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over 4 years ago
Reduce levels of enemies in bandit fortress vault
Bunny
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over 4 years ago
Minimize unnecessary use of raw talent level
Bunny
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over 4 years ago
Clarify corpselight description
Bunny
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over 4 years ago
Prevent use of raw talent level where tome has a precedent to use effective and it doesn't make sense to use raw
Bunny
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over 4 years ago
Prevent rares from taking combat techniques too often as it's a very common tree
Bunny
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over 4 years ago
plop
DarkGod
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over 4 years ago
meh
DarkGod
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over 4 years ago
Shadow's Path now has disminishing returns
DarkGod
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over 4 years ago
meh
DarkGod
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over 4 years ago
plop
DarkGod
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over 4 years ago
Fixed an issue where a huge number of disabled addons could make the game crash on start
DarkGod
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over 4 years ago
Temporal Hounds are pettable, show the love!
DarkGod
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over 4 years ago
Correctly report talents cooldown in the log when stunned in some cases
DarkGod
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over 4 years ago
Disruption Shield visualy changes when it is into the mana eating phase
DarkGod
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over 4 years ago
Fixed a bug with some rare NPCs with Blurred Mortality
DarkGod
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over 4 years ago
Surge of Undeath provides a small passive regen to all minions
DarkGod
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over 4 years ago
Hiemal Shield now displays the usual shielded lifebar
DarkGod
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over 4 years ago
Fix AMD display weirdness
DarkGod
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over 4 years ago
Ravage works on more sustains
DarkGod
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over 4 years ago
Fixed Track radius
DarkGod
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over 4 years ago
plop
DarkGod
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over 4 years ago
plop
DarkGod
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over 4 years ago
meh
DarkGod
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over 4 years ago
Fixed Corpselight to correctly start with and use 3 charges when under 1 life
DarkGod
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over 4 years ago
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