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Commits : Listings

Analyzed 9 days ago. based on code collected 9 days ago.
Mar 25, 2025 — Mar 25, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix build errors More... 20 days ago
Update fbx native More... 20 days ago
Add files More... 20 days ago
Add some fbx fixes from Aciel including UV and color channel support More... 20 days ago
Fixes to fbx More... 20 days ago
Update appveyor.yml More... 20 days ago
Fixes to fbx exporting More... 23 days ago
Revert yaml fmaa fixes due to bugs/issues More... 23 days ago
Fixes to bone deletion More... about 2 months ago
Update appveyor.yml More... about 2 months ago
Add files More... about 2 months ago
Yaml and config fixes from Alciel More... about 2 months ago
Add fbx exporter code from Alciel More... about 2 months ago
Add FBX native files from Alciel to test building More... about 2 months ago
Adjust default settings More... 2 months ago
Make DAE export use decomposed transform to keep original eulers More... 2 months ago
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox More... 8 months ago
Fix error when exporting wii u models More... 8 months ago
Update README.md More... 8 months ago
Fixes to certain PAK file versions More... 10 months ago
Fix vertex color exporting when constant white. More... 10 months ago
Add a frame rate switching button during animation playback (#709) More... 10 months ago
Remove some libraries More... 11 months ago
Anim import fixes More... about 1 year ago
Fixed smd export frame data bug (#699) More... about 1 year ago
Update appveyor.yml More... about 1 year ago
Update appveyor.yml More... about 1 year ago
Update anim to make frame count relative to start frame More... about 1 year ago
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox More... about 1 year ago
Add padding for FGRP in sarc More... about 1 year ago