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Commits : Listings

Analyzed about 6 hours ago. based on code collected about 6 hours ago.
Jun 25, 2024 — Jun 25, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix disabled netty again More... about 12 years ago
Automatically update upstream versions. Bukkit-1.5.1-R0.2-2-g14f1de7, CraftBukkit-1.5.1-R0.2-6-g1baccb2 More... about 12 years ago
Correctly register pending connection when using legacy network handler. More... about 12 years ago
Set TCP nodelay to false for Netty More... about 12 years ago
Automatically update upstream versions. Bukkit-1.5.1-R0.2-2-g14f1de7, CraftBukkit-1.5.1-R0.2-5-g7fd3e34 More... about 12 years ago
Add thread naes to their own patch. More... about 12 years ago
Remove extra inventory close event patch, because despite being a legitimate bug fix, it will not be pulled by Bukkit, so plugins must resort to other means to catch this last event. More... about 12 years ago
FIx spacing More... about 12 years ago
Move version resolve check to initial POM patch More... about 12 years ago
Move IP filter to own patch and (messily) fix merge conflicts as a result. More... about 12 years ago
Go back to the chunk based count caching for now to avoid mob spawning issues More... about 12 years ago
Fix world info showing world as always obfuscated More... about 12 years ago
Revert "Readd previous Netty tweaks, the memory leak has been fixed" More... about 12 years ago
Readd previous Netty tweaks, the memory leak has been fixed More... about 12 years ago
Revert "Dramatically reduce the idle network activity by collecting and framing packets for a max of 10 milliseconds. This reduces bandwidth consumption as much as possible whilst not generating network garbage and other nasties." More... about 12 years ago
Revert "20 ms works too, anything higher is a bit shifty" More... about 12 years ago
Take the count mapping one step further by removing chunk traversal for count seeking altogether More... about 12 years ago
20 ms works too, anything higher is a bit shifty More... about 12 years ago
Dramatically reduce the idle network activity by collecting and framing packets for a max of 10 milliseconds. This reduces bandwidth consumption as much as possible whilst not generating network garbage and other nasties. More... about 12 years ago
Store creature counts to avoid repeated assignable checks and traversal of entity slices More... about 12 years ago
Java 5/6 compat. NETBEANS! More... about 12 years ago
Oops. More... about 12 years ago
Welcome back snapshot protocol patch! Now 30% more reliable than a leading brand of car cleaner! Testers welcome <3 More... about 12 years ago
[Experimental] Add connection multiplexer to allow many listen blocks. Secondary listen blocks are configured in bukkit.yml More... about 12 years ago
Implement a "proper" connection throttle for netty. More... about 12 years ago
Automatically update upstream versions. Bukkit-1.5.1-R0.2-1-g3395540, CraftBukkit-1.5.1-R0.2-5-g7fd3e34 More... about 12 years ago
Yet another CraftBukkit pulled patch. More... about 12 years ago
Automatically update upstream versions. Bukkit-1.5.1-R0.2-1-g3395540, CraftBukkit-1.5.1-R0.2-4-g13c74c1 More... about 12 years ago
Automatically update upstream versions. Bukkit-1.5.1-R0.2-1-g3395540, CraftBukkit-1.5.1-R0.2-2-gd1b72c3 More... about 12 years ago
Changed minimum characters to 2 for validity check More... about 12 years ago