| added MSG_NOSIGNAL to send operations to prevent SIGPIPE messages from killing the server.. |
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about 14 years ago
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| added auto update / manual update per share |
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about 14 years ago
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| implementing stub calls and improving order in VariableDatabase.c |
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about 14 years ago
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about 14 years ago
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| beautifying code.. |
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about 14 years ago
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about 14 years ago
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| fixed score4 score function |
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about 14 years ago
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| added gplv2 headers where they where missing.. |
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about 14 years ago
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about 14 years ago
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about 14 years ago
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| changing header calls to beautify the library :) |
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about 14 years ago
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| testing multibyte transmissions |
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over 14 years ago
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| next thing to do , make multi byte shares , etc |
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over 14 years ago
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| added protocol to make file :P |
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over 14 years ago
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| found a bug that I was looking for for the last two weeks , it was 2 unitialized bytes on the long value of the hash variable |
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over 14 years ago
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over 14 years ago
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| using direct write to , VERY fast and much less overhead :P |
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over 14 years ago
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| putting all protocol functions in protocol.c |
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over 14 years ago
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over 14 years ago
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| removed an obsolete parameter ( raw sockets dont need to be passed on protocol functions any more ) |
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over 14 years ago
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| writing manual mode code and debugging as things go along :P the code now passes 1/100 of the transaction messages :P |
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over 14 years ago
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| every share now has a per peer log of transmitted hashes.. |
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over 14 years ago
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| I need to make a per peer per var hash registry to know which peer wants what variable , the way I do it now is broken.. |
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over 14 years ago
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| thats it for today .. |
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over 14 years ago
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over 14 years ago
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| test program now consistently works 100% for 1 var , now to clear code and extend it for multiple variable collisions |
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over 14 years ago
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| test converges 100% once again .. ( is it over ;P ) ? |
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over 14 years ago
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| thats it for tonight , closing in to the last bug :P |
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over 14 years ago
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over 14 years ago
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| will now use one socket thread and one protocol thread per peer.. :P |
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over 14 years ago
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