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Commits : Listings

Analyzed 1 day ago. based on code collected 3 days ago.
Feb 21, 2025 — Feb 21, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Send Unit-Relative Headings and Pitch to AimWeaponX Fixes incorrect weapon angles on steep slopes. https://github.com/beyond-all-reason/RecoilEngine/pull/2814 More... 3 days ago
Fix crash when a search is started in an isolated node; one which has no neighbours. More... 6 days ago
fix(docker): use git rev-parse for worktree detection in build script (#2800) More... 10 days ago
Fix widget:Update crash in LuaMenu (#2801) More... 10 days ago
Rearrange #ifdefs in TypeToStr.h so they don't longer trip up clangd More... 10 days ago
Fix a longstainding issue in CGroundDecalHandler::AddTrack(), also rename some methods for harmony More... 10 days ago
Fix SetSolidObjectPhysicalState breaking the quadfields state (at least for features) More... 10 days ago
Fix ModelUtils::CalculateTangents calculating bitangents incorrectly More... 12 days ago
Fix inadvertent return of a reference to a temporary value caused crashes on Linux (introduced in https://github.com/beyond-all-reason/RecoilEngine/commit/cfc89927eff598d5ff449f9c884059b30aa58d76). Also some int --> uint. More... 15 days ago
Fix #2595, add `dt` to `wupdget:Update` (#2644) More... 17 days ago
Fix #2719, add `spGetUnitMoveDef` (#2734) More... 17 days ago
Make hash_combine output the same value across different stdlibs More... 17 days ago
Speculative fix of tangent / bitangent calculation in GLTF loader code. Ref: https://github.com/KhronosGroup/glTF/issues/1252#issuecomment-367055223 More... 17 days ago
Fix icons bleeding and some atlas calculation inconsistencies More... 18 days ago
added trailing slashes to expected result in TestFileSystem More... 22 days ago
Remove unneeded linkage More... 24 days ago
Add explicit, but optional "force" parameter into spUnitAttach to allow overriding the transportation rules completely Adding as a PR to enforce the CI build. More... 24 days ago
removed expected ./ for TestFileSystem More... 29 days ago
Fix https://github.com/beyond-all-reason/RecoilEngine/issues/2783 More... 30 days ago
Enable building MinGW/g++ debug builds without errors More... 30 days ago
Update AI_POLICY.md More... about 1 month ago
Some GLTF / skinning fixes * Fix the crash related to the contention on the shared static variable in Skinning::ReparentCompleteMeshesToBones/ReparentMeshesTrianglesToBones * Fix the default vertex weight assignment in GLTF's ReadGeometryData More... about 1 month ago
Update README.markdown More... about 1 month ago
Create AI_POLICY.md More... about 1 month ago
Do some changes to address https://github.com/beyond-all-reason/RecoilEngine/issues/2775 Broader changes are stashed https://github.com/beyond-all-reason/RecoilEngine/pull/2779 More... about 1 month ago
Report only necessary fails to find decal bitmaps, also improve possible error reporting on the bitmap load error More... about 1 month ago
Revert "Fix incorrect drag calculations (#2442)" Retrofit small pieces of code from #2442 More... about 1 month ago
Fix tests linkage on Windows (#2758) More... about 1 month ago
removed empty BENCHMARK at testMatrix44f More... about 1 month ago
Get back to matrix components CFactory::UpdateBuild() to orient the buildee. Note this only worked (and now working) because of rounding errors in matrix vs transform. More... about 1 month ago