openhub.net
Black Duck Software, Inc.
Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
PCSX2
Settings
|
Report Duplicate
125
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Very High Activity
Commits
: Listings
Analyzed
about 5 hours
ago. based on code collected
about 6 hours
ago.
May 01, 2024 — May 01, 2025
Showing page 1 of 43
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
GS/HW: Fixing regressions with readbacks + preloading
refraction
as refractionpcsx2
More...
about 16 hours ago
UI: Remove fractional upscales
JordanTheToaster
More...
about 19 hours ago
[ci skip] Qt: Update Base Translation.
PCSX2 Bot
More...
1 day ago
common-linux: Fix -Wformat warnings.
lightningterror
More...
1 day ago
GS/HW: Fix a crash on close and old target mem leak
refraction
as refractionpcsx2
More...
1 day ago
GS/GL: Guard/track PopDebugGroup calls.
lightningterror
More...
1 day ago
Misc: Fix compiler warnings.
lightningterror
More...
2 days ago
GS/HW: Merge contained targets when expanding target backward.
refraction
as refractionpcsx2
More...
2 days ago
GS/HW: Update y region if the source is expected to be in the same target.
lightningterror
More...
3 days ago
GS/HW: Fix ResizeTexture not getting the proper new_drect values.
lightningterror
More...
3 days ago
GS/HW: Also unlink source texture from target before deletion on z draws.
lightningterror
More...
3 days ago
GS/HW: Make sure we pass src to PreloadTarget.
lightningterror
More...
3 days ago
[ci skip] PAD: Update to latest controller database.
PCSX2 Bot
More...
4 days ago
Bump softprops/action-gh-release in the ci-deps group
dependabot[bot]
More...
4 days ago
Resources: Resize viewport of flag icons to content
TheLastRar
More...
4 days ago
GS/TC: Fix possible divide by zero error
refraction
as refractionpcsx2
More...
4 days ago
GS/HW: Use correct vertex colour on target clear
JordanTheToaster
More...
5 days ago
issues/Github : remove unused links
Mrlinkwii
More...
5 days ago
Savestate: Add backup slot loading ability
KamFretoZ
More...
6 days ago
GS/Shaders: Try to fix Warning X4000: FxaaPixelShader potentially uninitialized variable.
lightningterror
More...
6 days ago
GS/HW: Only reuse dirty targets that were recently accessed
refraction
as refractionpcsx2
More...
6 days ago
[ci skip] Qt: Update Base Translation.
PCSX2 Bot
More...
6 days ago
Debugger: Add breakpoint description label (#12534)
Sean
More...
6 days ago
GS/HW: Unlink source texture from old target before deletion.
lightningterror
More...
7 days ago
GS: Improve TrianglesAreQuads check to make sure 2 edges match a previous triangle
refraction
as refractionpcsx2
More...
7 days ago
[ci skip] Qt: Update Base Translation.
PCSX2 Bot
More...
7 days ago
GS/HW: Fix up some regressions from RT in RT
refraction
as refractionpcsx2
More...
7 days ago
Deps: Add Pluto(S)VG
TheLastRar
More...
7 days ago
3rdparty: Always enable ImGui math operators
TheLastRar
More...
7 days ago
FSUI: Use SVG icons for flags and stars
TheLastRar
More...
7 days ago
←
1
2
3
4
5
6
7
8
9
…
42
43
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree