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I Use This!
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Commits : Listings

Analyzed about 16 hours ago. based on code collected 1 day ago.
Oct 05, 2025 — Oct 05, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Remove reference to Icon_Bridge More... over 10 years ago
Refactored bridge tile type out to it's own self contained class. More... over 10 years ago
Fixed a bug I introduced with the tile info box More... over 10 years ago
Various refactorings More... over 10 years ago
Rename EditorGUILayotPopupV2 to proper name TileTypeEditor also more refactoring of SetTileInfo More... over 10 years ago
Updated prefabs again as unity didn't seem to commit the previous ones. More... over 10 years ago
Updated tile prefabs (and hopefully fixed incorrect tile type sets). More... over 10 years ago
Updated Application Load to SceneManager.LoadScene More... over 10 years ago
Improved hierachy of Tiles and Buildings. More... over 10 years ago
Beginnings of Custom Editor More... over 10 years ago
Refactor tile types to be more flexible
burtybob
as Ben Burt
More... over 10 years ago
Minor refactor of OnGUI code.
burtybob
as Ben Burt
More... over 10 years ago
Changes to only populate the buy items list once per game.
burtybob
as Ben Burt
More... over 10 years ago
Load Jakes Theme from resources. Remove testing goblin.
burtybob
as Ben Burt
More... over 10 years ago
Remove Tank_Unit transform. No longer needed.
burtybob
as Ben Burt
More... over 10 years ago
Test goblin. Change from Hardcoded tank to slightly less hardcoded tank.
burtybob
as Ben Burt
More... over 10 years ago
Started recoding Texture loading. Move to file based instead of Unity Editor.
burtybob
as Ben Burt
More... over 10 years ago
Bug fix for null ref on second click to Factory.
burtybob
as Ben Burt
More... over 10 years ago
Partial Re-Write of BuyMenu to use BuyMenuItems to allow for more flexible item(s)
burtybob
as Ben Burt
More... over 10 years ago
Missing files added
burtybob
as Ben Burt
More... over 10 years ago
Minor (very) performance improvement
burtybob
as Ben Burt
More... over 10 years ago
More flexible tilemap.
burtybob
as Ben Burt
More... over 10 years ago
Upgrade to Unity 5.3.3. Started re-writing Level/Tile maps to be more robust. Added extra row for testing
burtybob
as Ben Burt
More... over 10 years ago
Merge branch 'master' of https://github.com/benburt/OpenAW3D.git
burtybob
as Ben Burt
More... over 10 years ago
Added comment and updated Tutorial Message
burtybob
as Ben Burt
More... over 10 years ago
Update README.md
burtybob
as Ben Burt
More... over 10 years ago
Update README.md
burtybob
as Ben Burt
More... over 10 years ago
Update README.md
burtybob
as Ben Burt
More... over 10 years ago
Refactoring to prepare for more extensible objects and slightly cleaner code (Change Methods to Properties)
burtybob
as Ben Burt
More... over 10 years ago
Tweaked camera to use Left/Right/Up/Down for camera movement.
burtybob
as Ben Burt
More... over 10 years ago