Refactor: 15 -> 08 (phase I) |
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about 12 years ago
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Refactor: 09 -> 07 (phase II) |
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about 12 years ago
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Refactor: 09 -> 07 (phase I) |
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about 12 years ago
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Refactor: preparation (as few sampleXX strings as possible). |
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about 12 years ago
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Forgot the binary.. |
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about 12 years ago
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New: texture support to sample19. |
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about 12 years ago
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Cosmetics, |
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about 12 years ago
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Updt: functional shaders in sample19 (per fragment Phong shading). |
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about 12 years ago
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Updt: sample19 project has got shader code, not functional yet, |
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about 12 years ago
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New: sample19 project (yet not complete/functional), |
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about 12 years ago
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Updt: GLEW library instead of glext.h (part III - sample20-21), |
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about 12 years ago
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Updt: GLEW library instead of glext.h (part II - sample15). |
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about 12 years ago
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New: GLEW library instead of glext.h (part I). |
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about 12 years ago
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Fix: GL_SUBTRACT should be set within a GL_COMBINE function. |
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about 12 years ago
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Refactor: fixed SDL includes. |
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about 12 years ago
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Refactor: VS 6.0 out, |
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about 12 years ago
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Fix: Cg dependencies. |
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almost 14 years ago
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Fix: Gerstner waves (syntactic incompatibility from older Cg version), |
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almost 14 years ago
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New: Shading-language version logging. |
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about 14 years ago
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Sample 15: update of sample speeds (NVIDIA 9400GT). |
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over 14 years ago
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Sample 15: update of sample speeds (Dell GX270). |
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over 15 years ago
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Fix: quaternion rotate of vector3. |
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almost 16 years ago
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New: sample 09 (multitexturing, full-screen, extensions), |
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almost 16 years ago
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Removed: "sublim" project (moved to private repository). |
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almost 16 years ago
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Scripts: cleanup, |
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almost 16 years ago
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GCC compatibility, |
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about 16 years ago
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Ex23 definitely moved to sample15, |
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about 16 years ago
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Ex23 will be moved to sample15, |
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about 16 years ago
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Ex23: index arrys compiled into static VBO object (test mode 4). |
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about 16 years ago
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Ex23: cosmetics, |
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about 16 years ago
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