| Sample15: x64 target cannot be used with GLFW, |
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over 8 years ago
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| sample15: vPos type fixed. |
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over 8 years ago
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| Sample15: FPS measurement. |
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over 8 years ago
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| sample15: optional texture mapping, error checking. |
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over 8 years ago
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| sample15: Release target link fix. |
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over 8 years ago
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| GLFW library sample, glad.* extension library. |
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over 8 years ago
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| sample08 template converted to VS2017. |
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over 8 years ago
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| sample01 -> VS 2017. |
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over 8 years ago
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| sample14 binary. |
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about 9 years ago
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| sample14: conversion to CUDA 8.0. |
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about 9 years ago
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| VS 2015 upgrade. |
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about 9 years ago
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| CUDA-CL results. |
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about 10 years ago
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| CL-CUDA results. |
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about 10 years ago
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| sample14: results. |
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about 10 years ago
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| sample14: finished, C#-OpenCL vs CUDA measurements.. |
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about 10 years ago
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| sample14: colormap array on the device. |
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about 10 years ago
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| sample14: CUDA-GL interop works! |
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about 10 years ago
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| sample14: another small step.. |
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about 10 years ago
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| sample14: CPU version works, |
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about 10 years ago
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| sample14: 1st test. |
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about 10 years ago
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| sample14: colormap, interactivity.. |
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about 10 years ago
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| sample14: CUDA kernel launch. |
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about 10 years ago
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| sample14: CUDA-GL interop. |
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about 10 years ago
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| sample14: VS project is Ok, CUDA binding Ok, compiling. |
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about 10 years ago
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| sample14: Mandelbrot kernel update. |
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about 10 years ago
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| sample14: project template. |
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about 10 years ago
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| sample13: CUDA 7.5 transition. |
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about 10 years ago
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| template01: VS2015 |
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about 10 years ago
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| sample06: SDL 2.0 transition. |
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about 10 years ago
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| sample05: more dramatic rotations, VS2015 conversion. |
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about 10 years ago
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