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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Nov 19, 2024 — Nov 19, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Tests: Use std430 More... 12 months ago
Tests: Fix compute test sprites More... 12 months ago
Minor fixes More... 12 months ago
Graphics: Add RenderResourceReferences More... 12 months ago
Graphics/PipelinePasses: Fix material properties not being taken into account immediately This needs a better fix More... 12 months ago
Fix usage of NazaraAssert More... 12 months ago
Rename NazaraAssert to NazaraCheck More... 12 months ago
Core: Merge Fmt errors macro with regular macros More... 12 months ago
Bump codecov/codecov-action from 4 to 5 More... about 1 year ago
Graphics/BufferPropertyHandler: Ignore empty buffers update More... about 1 year ago
Graphics/GraphicalMesh: Allow empty (no vertex buffer) meshes More... about 1 year ago
Graphics/MaterialSettings: Add a RenderBuffer constructor for BufferValue More... about 1 year ago
Graphics/Model: Add a way to override index count of submeshes More... about 1 year ago
Graphics/Material: Add buffer properties More... about 1 year ago
Graphics/Shaders: Fix normal when GPU skinning is used More... about 1 year ago
Start working on miniaudio More... about 1 year ago
Physics3D/Collider3D: Fix Collider3D::BuildDebugMesh for non-mesh colliders More... about 1 year ago
Core/Node: Add Direction transformation More... about 1 year ago
Core/Algorithm: Rename TransformNormalSRT to TransformDirectionSRT More... about 1 year ago
Physics3D/Collider3D: Implement default BuildDebugMesh More... about 1 year ago
Physics*D:/RigidBody*D: Fix bug introduced in 298799c More... about 1 year ago
Physics3D/MeshCollider3D: Add support for triangle userdata More... about 1 year ago
Physics3D/PhysWorld3D: Expose raycast subShapeID More... about 1 year ago
Physics*D/RigidBody*D: Rename geom to collider More... about 1 year ago
Physics3D: Add EmptyCollider and use it instead of null geom More... about 1 year ago
Physics3D: Fix compilation for Jolt v5.2.0 More... about 1 year ago
Update macos-build.yml
DigitalPulseSoftware
as Jérôme Leclercq
More... about 1 year ago
Audio/OpenALDevice: Fix compilation when ALC_EXT_thread_local_context isn't defined More... about 1 year ago
Audio: Fix compilation when unity building More... about 1 year ago
Audio/OpenAL: Fix "Context * current for thread being destroyed" warning More... about 1 year ago