1
I Use This!
High Activity

Commits : Listings

Analyzed about 1 hour ago. based on code collected about 2 hours ago.
Aug 02, 2024 — Aug 02, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Corrected the texture coordinate generation based on dominant axis of the triangular face More... about 1 month ago
Set default material to Steel More... about 1 month ago
Added selfshadow to PBR More... about 1 month ago
Added the missing hdr tone mapping, gamma correction to models More... about 1 month ago
Set self shadow enabled by default in realistic shading mode More... about 1 month ago
Added option to enable/disable object self shadows More... about 1 month ago
Corrected the model by regenerating More... about 1 month ago
Improved lighting calculation to reduce aggressive reflection in ADS lighting More... about 1 month ago
Added few interesting materials More... about 1 month ago
Added BREP model loading functionality More... about 1 month ago
Added support for brep file extension More... about 1 month ago
Added OpenCASCADE test models More... about 1 month ago
Rearranged combo and check box, renamed button to "Default" More... about 1 month ago
Default button now also sets vertical gradient stye as default. More... about 1 month ago
Fixed a bug in drop event in handling invalid files. More... about 1 month ago
Reordering of methods More... about 1 month ago
Refactored IBL texture activation to a method More... about 1 month ago
Set diffuse as albedo colorsfor metals More... about 1 month ago
Added stormydays skybox textures More... about 1 month ago
Added more material properties loading for Assimp models and new materials in GLMaterial More... about 1 month ago
Fixed the PBR irradiance bug after sky box rotation More... about 1 month ago
New HDRI skybox images More... about 1 month ago
Split the single hdr into multiple images More... about 1 month ago
Refined the floor code for skybox mode More... about 1 month ago
Changed default sky box texture More... about 1 month ago
Reduced floor border further in sky box mode More... about 1 month ago
Slight improvement in tangent and other calculations More... about 1 month ago
Applied rotation to irradiance map shaders More... about 1 month ago
Removed unwanted commented code More... about 1 month ago
Adjusted floorsize in skybox mode More... about 1 month ago