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Inactive
Commits
: Listings
Analyzed
about 20 hours
ago. based on code collected
1 day
ago.
Aug 19, 2025 — Aug 19, 2026
Showing page 1 of 7
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Update.
Noxalus
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over 11 years ago
Added a repeated floor tile as background image.
Noxalus
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almost 12 years ago
Fixed tiles artifacts and global blur.
Noxalus
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almost 12 years ago
Forgot to add this file in the last commit.
Noxalus
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almost 12 years ago
Improved performance rendering the elements inside the camera's viewport only.
Noxalus
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almost 12 years ago
Added a way to have different App.config file according to the configuration (debug or release) for the server. (useful to print logs in the console in debug and into a file in release)
Noxalus
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almost 12 years ago
Tried to solve client desynchronisation with "lag buffer" to store previous players positions server side (and tried to correct player position when player stop walking).
Noxalus
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over 12 years ago
Simple camera fix for network games.
Noxalus
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over 12 years ago
Added movement interpolation for OnlineHumanPlayer (error => store previous positions server side is certainly a better idea).
Noxalus
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over 12 years ago
Added kill and suicide synchronisation.
Noxalus
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over 12 years ago
Finished power up pick up for online games.
Noxalus
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over 12 years ago
Update README.md
Noxalus
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over 12 years ago
Fixed some bug and added a new camera mode (with dynamic zoom).
Noxalus
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over 12 years ago
Fixed camera tile engine optimization (without zoom).
Noxalus
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over 12 years ago
Cleaned server of GameSettings old file and remove the shitty Speed variable \!
Noxalus
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over 12 years ago
Added a simple sort for player to correctly manage players sprite overlapping.
Noxalus
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over 12 years ago
Finished to fix the bug with wall animation + fixed a big timing desynchronisation between client and server due to GameTime using instead of StopWatch for DeltaTime.
Noxalus
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over 12 years ago
Simple but big improvement on smooth movement for players. (it doesn't seem laggy anymore :))
Noxalus
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over 12 years ago
Fixed a bug client side where 2 bombs were added instead of a single on in multiplayer games.
Noxalus
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over 12 years ago
Fixed explosion sprite selection.
Noxalus
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over 12 years ago
Cleaned server log messages.
Noxalus
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over 12 years ago
Added a check to know if the client has the selected map and download it else.
Noxalus
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over 12 years ago
Server now sends pings of all players to all players.
Noxalus
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over 12 years ago
Added map selection (syncchronized with other clients).
Noxalus
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over 12 years ago
Improved lobby screen (ready shared "feature" + host).
Noxalus
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over 12 years ago
Fixed client management (client me is now correctly added).
Noxalus
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over 12 years ago
Added client management client side (we consider client now and not only as player).
Noxalus
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over 12 years ago
Little renaming session for better clarity.
Noxalus
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over 12 years ago
Fixed a problem client side when a player joined a server.
Noxalus
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over 12 years ago
Regrouped message type for better network management.
Noxalus
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over 12 years ago
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