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Moderate Activity

Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Apr 27, 2024 — Apr 27, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Remove surface-level use of WithinEpsilon More... over 8 years ago
Vector exact float equality (#67) More... over 8 years ago
Inline origin calculation More... over 8 years ago
Avoid pointless array access for corner calculation More... over 8 years ago
Even moar SpriteBatch inlining More... over 8 years ago
[MG] Handful of compliance fixes More... over 8 years ago
Explicit GLenum type More... over 8 years ago
Did not mean to delete this line... More... over 8 years ago
- Add MAX graphics constants based on XNA4 spec - Reduce SetRenderTarget garbage generation (thanks @PumpkinPaul #64!) More... over 8 years ago
2.0.5 does some of this for us More... over 8 years ago
Remove this for 16.11 More... over 8 years ago
Library updates! More... over 8 years ago
GetData mipmap read fixes More... over 8 years ago
Only use glReadPixels for mip level 0 More... over 8 years ago
16.10 More... over 8 years ago
Subcategory volume control More... over 8 years ago
SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING More... over 8 years ago
ColorBgraEXT More... over 8 years ago
Pull Rect? check out of IGLDevice.ReadBackbuffer More... over 8 years ago
Pull Rect? check out of IGLDevice More... over 8 years ago
No need to check redundancy after this More... over 8 years ago
A couple Norwegian keys... More... over 8 years ago
16.09 More... over 8 years ago
Fix overflow on FromNonPremultiplied (thanks Henrik!) More... over 8 years ago
I think this went undetected for many years, neat More... over 8 years ago
Math Equals cleanup More... over 8 years ago
Merge pull request #56 from EnoughTea/fix-rectangle-contains More... over 8 years ago
Fixed contain check for rectangle, rectangle was treated like a point without width and height. More... over 8 years ago
Lots of rounding in these packs! More... over 8 years ago
Restyle Pack methods, getting too hard to read More... over 8 years ago