Only update user about switching targets, when switching to a valid target |
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almost 7 years ago
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Add NullUnit to avoid nulls, start redesigning the FSM |
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almost 7 years ago
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Refactor tracking state status to StateHistory |
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almost 7 years ago
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Get test passing |
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almost 7 years ago
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Add first FSM test |
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almost 7 years ago
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Clean up zoning state tests |
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almost 7 years ago
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Clean up rest state tests |
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almost 7 years ago
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Clean up DeadStateTests |
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almost 7 years ago
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Clean up battle state tests |
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almost 7 years ago
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Update file header on all cs files |
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almost 7 years ago
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Use new IsValid on unit, instead of calling function directly. |
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almost 7 years ago
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Refactor code to make testing easier |
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almost 7 years ago
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Add missing classes to project |
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almost 7 years ago
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Revert "Attempt at implementing #371" |
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almost 7 years ago
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Revert "Forgot to build before pushing..." |
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almost 7 years ago
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Forgot to build before pushing... |
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almost 7 years ago
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Attempt at implementing #371 |
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almost 7 years ago
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Use default dispatcher when none is available |
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almost 7 years ago
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Add tests for TargetPriority |
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almost 7 years ago
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Add new test for SetTarget state |
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almost 7 years ago
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Add more tests for the Player class |
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almost 7 years ago
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Transition to using new MockGameAPI in tests |
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almost 7 years ago
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Add new MockGameAPI class to simplify mock creation |
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almost 7 years ago
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Remove cruft code, set defaults to x86 for NCrunch |
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almost 7 years ago
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Resolve Issue #363: Trouble re-summoning AAEV (#383) |
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almost 7 years ago
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Centralize build settings to config file |
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about 7 years ago
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Fix collection modified bug in ChatEvent |
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over 7 years ago
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Use case insensitive compare for chat messages |
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over 7 years ago
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Merge branch 'master' of https://github.com/EasyFarm/EasyFarm |
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over 7 years ago
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Add view for chat messages, fix bugs with trusts |
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over 7 years ago
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