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I Use This!
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Commits : Listings

Analyzed about 20 hours ago. based on code collected about 20 hours ago.
Jul 23, 2024 — Jul 23, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
fix enet on linking on windows More... over 11 years ago
add enet to windows build More... over 11 years ago
Sharpen cube texture again because Lucas broke everything
Frogging101
as John Brooks
More... over 11 years ago
add set texture function for GO P.S. never delete my texture. ever. More... over 11 years ago
Sharpen cube texture
Frogging101
as John Brooks
More... over 11 years ago
Fix with new free cube texture More... over 11 years ago
Fix Cube Texture More... over 11 years ago
Fix erroneous GL state causing text rendering issues
Frogging101
as John Brooks
More... over 11 years ago
fix send spawn packet to send rotation and scaling More... over 11 years ago
c generated errors now have a stacktrace More... over 11 years ago
touching up lua error handling More... over 11 years ago
Merge branch 'lighting' of https://github.com/FastQuake/E410 into lighting All the shitcode is gone.
Frogging101
as John Brooks
More... over 11 years ago
Clamp visibility to 0.2-1.0
Frogging101
as John Brooks
More... over 11 years ago
Begin to use array textures so that the frag shader can access the depthmap of all lights also, rudimentary multi-light shadow casting
Frogging101
as John Brooks
More... over 11 years ago
Add second light and looping for multiple lights
Frogging101
as John Brooks
More... over 11 years ago
add relative movement commands to GO More... over 11 years ago
add object syncing between client and server More... over 11 years ago
add object creation from server and lua hook for client side handling of that object More... over 11 years ago
add packet sending More... over 11 years ago
Revert to using lookAt for lights
Frogging101
as John Brooks
More... over 11 years ago
Add Light class files
Frogging101
as John Brooks
More... over 11 years ago
have client disconnect instead of reset More... over 11 years ago
add lua hook for clien connect More... over 11 years ago
add client connecting to server More... over 11 years ago
add missing server files More... over 11 years ago
begin networking More... over 11 years ago
What the hell happened here? This is so broken and far-fetched that it almost deserves its own unstable branch.
Frogging101
as John Brooks
More... over 11 years ago
Create and use Light class
Frogging101
as John Brooks
More... over 11 years ago
Add cube to test scene
Frogging101
as John Brooks
More... over 11 years ago
fix lighting More... over 11 years ago