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Low Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
May 27, 2023 — May 27, 2024
Showing page 2 of 247
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Fixed a bug in RtlTimeFieldsToTime
ergo720
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5 months ago
Merge pull request #2439 from NZJenkins/hotload_shaders
PatrickvL
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5 months ago
Merge pull request #2440 from RadWolfie/fix-xkts-issues
Luke Usher
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5 months ago
rtl: remove unnecessary double setter in RtlInitUnicodeString
RadWolfie
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5 months ago
rtl: fix RtlCompareString and RtlCompareUnicodeString to match with kernel test suite
RadWolfie
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5 months ago
fix UNICODE_STRING's Buffer variable type issue
RadWolfie
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5 months ago
kernel: fix RtlWalkFrameChain according to xbox kernel test suite failed test
RadWolfie
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5 months ago
kernel: update RtlAnsiStringToUnicodeString to include error log returns
RadWolfie
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5 months ago
Always copy hlsl files if they changed in the sources Require files to be explicitly declared in CXBXR_HEADER_EMU in order to be copied
Anthony
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6 months ago
Copy and install hlsl files in the cxbx project
Anthony
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7 months ago
reformat todo
Anthony
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7 months ago
Save a backup copy of hlsl files
Anthony
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7 months ago
review comments
Anthony
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7 months ago
Rename shaderhlsl to shadersources and updateshaders to update
Anthony
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7 months ago
fixup remove unused variable
Anthony
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7 months ago
reduce crashing if the shaders are broken and get hotloaded
Anthony
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7 months ago
Support hotloading pixelshaders
Anthony
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7 months ago
Move shader hlsl management into Shader.cpp - g_ShaderHlsl keeps track of hlsl - VS and PS source their hlsl from g_ShaderHlsl
Anthony
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7 months ago
Ensure filewatcher is closed if something goes wrong and avoid creating multiple watchers
Anthony
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7 months ago
tidy vertex shader loading
Anthony
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7 months ago
move passthrough shader to a file
Anthony
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7 months ago
Merge pull request #2432 from Margen67/ci
ergo720
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7 months ago
Slightly reduce build time (#2437)
NZJenkins
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8 months ago
Reload/recompile vertex shaders hlsl if they change
Anthony
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8 months ago
Rename VertexShaderSource to VertexShaderCache because it was a weird name
Anthony
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8 months ago
CI: Upgrade checkout to v4
Margen67
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8 months ago
Merge pull request #2428 from jackchentwkh/fix_pushbuffer_subroutine
Luke Usher
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9 months ago
reset subr_active flag to indicate we've returned from any COMMAND_TYPE_CALL command. NV2A used COMMAND_TYPE_JUMP_LONG to return from COMMAND_TYPE_CALL. Otogi uses lot's of COMMAND_TYPE_CALL, this should inprove the pushbuffer handling.
Jack Chen
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9 months ago
Merge pull request #2426 from Margen67/ci
PatrickvL
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10 months ago
CI: Fix output
Margen67
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10 months ago
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