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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
May 27, 2023 — May 27, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed a bug in RtlTimeFieldsToTime More... 5 months ago
Merge pull request #2439 from NZJenkins/hotload_shaders More... 5 months ago
Merge pull request #2440 from RadWolfie/fix-xkts-issues More... 5 months ago
rtl: remove unnecessary double setter in RtlInitUnicodeString More... 5 months ago
rtl: fix RtlCompareString and RtlCompareUnicodeString to match with kernel test suite More... 5 months ago
fix UNICODE_STRING's Buffer variable type issue More... 5 months ago
kernel: fix RtlWalkFrameChain according to xbox kernel test suite failed test More... 5 months ago
kernel: update RtlAnsiStringToUnicodeString to include error log returns More... 5 months ago
Always copy hlsl files if they changed in the sources Require files to be explicitly declared in CXBXR_HEADER_EMU in order to be copied More... 6 months ago
Copy and install hlsl files in the cxbx project More... 7 months ago
reformat todo More... 7 months ago
Save a backup copy of hlsl files More... 7 months ago
review comments More... 7 months ago
Rename shaderhlsl to shadersources and updateshaders to update More... 7 months ago
fixup remove unused variable More... 7 months ago
reduce crashing if the shaders are broken and get hotloaded More... 7 months ago
Support hotloading pixelshaders More... 7 months ago
Move shader hlsl management into Shader.cpp - g_ShaderHlsl keeps track of hlsl - VS and PS source their hlsl from g_ShaderHlsl More... 7 months ago
Ensure filewatcher is closed if something goes wrong and avoid creating multiple watchers More... 7 months ago
tidy vertex shader loading More... 7 months ago
move passthrough shader to a file More... 7 months ago
Merge pull request #2432 from Margen67/ci More... 7 months ago
Slightly reduce build time (#2437) More... 8 months ago
Reload/recompile vertex shaders hlsl if they change More... 8 months ago
Rename VertexShaderSource to VertexShaderCache because it was a weird name More... 8 months ago
CI: Upgrade checkout to v4 More... 8 months ago
Merge pull request #2428 from jackchentwkh/fix_pushbuffer_subroutine More... 9 months ago
reset subr_active flag to indicate we've returned from any COMMAND_TYPE_CALL command. NV2A used COMMAND_TYPE_JUMP_LONG to return from COMMAND_TYPE_CALL. Otogi uses lot's of COMMAND_TYPE_CALL, this should inprove the pushbuffer handling. More... 9 months ago
Merge pull request #2426 from Margen67/ci More... 10 months ago
CI: Fix output More... 10 months ago