0
I Use This!
Inactive

Commits : Listings

Analyzed about 18 hours ago. based on code collected about 18 hours ago.
Jan 24, 2025 — Jan 24, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed the mapper tool to work with the new(ish) quest-loading system More... over 15 years ago
Removed redundant README file More... almost 16 years ago
Trying Markdown syntax More... almost 16 years ago
now? More... almost 16 years ago
wish I could WYSIWYG this stupid rich-text readme format =P More... almost 16 years ago
formatting More... almost 16 years ago
Minor documentation tweak More... almost 16 years ago
Minor readability changes More... almost 16 years ago
Monster tweaks to HP, power, and behavior More... almost 16 years ago
Merge branch 'master' of [email protected]:buyog/Canvassa.git More... almost 16 years ago
Added duplicate README More... almost 16 years ago
Fixed a few minor bugs, started to stub in the code for sword and wand melee attacks More... almost 16 years ago
Renamed readme so Github picks up the formatting More... almost 16 years ago
Trying for better formatting More... almost 16 years ago
Fixed issue 18 (Game doesn't run in Chrome) More... almost 16 years ago
Fixed Issue #16 - fairy movement broken. More... almost 16 years ago
Fixed minor issues with the blue candle, streamlined item spawning, added some artifacts to the quest file More... almost 16 years ago
Issue #10: limit blue candle to one use per screen More... almost 16 years ago
Issue #10: limit blue candle to one use per screen More... almost 16 years ago
Moved "next tasks" from README to GitHub Issues More... almost 16 years ago
Added some notes taken while playing through the original Zelda More... almost 16 years ago
minor README update More... about 16 years ago
README cleanup for better readability More... about 16 years ago
Massive changes: - the loc.Monsters and Dojo-loading revamp done by Dante - improvements to the Items classes and inventory - new loc.Explod class to handle non-destructive projectile animations - new system for loading quest file, plus a title and menu screen to wrap around them More... about 16 years ago
Added preliminary Inventory and item support More... over 16 years ago
Implemented Overworld map More... over 16 years ago
Fixed problem with modulePath for my custom classes More... over 16 years ago
Removed old test harnesses, and pointed the rest at public CDNs More... over 16 years ago
Preliminary checkin for review of sprite engine and preloader More... over 16 years ago
first commit More... over 16 years ago