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Commits : Listings

Analyzed about 1 hour ago. based on code collected about 1 hour ago.
Mar 08, 2025 — Mar 08, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix overrun when checking for HWMesh magic More... almost 12 years ago
Add names for some HWMesh constants More... almost 12 years ago
Fix whitespace typo. More... almost 12 years ago
Remove duplicated code in texture loading. More... almost 12 years ago
Simplify reflection a little bit. More... almost 12 years ago
Remove the Intel glFlush hack. Hopefully we don't need it anymore? More... almost 12 years ago
Re-publish GL debug messages so that apitrace displays them More... almost 12 years ago
Remove most namespaces. More... almost 12 years ago
Clamp dot-product in specular calculations More... about 12 years ago
Upgrade to GLFW 3.0.4 More... about 12 years ago
Explicitly set max level for framebuffer textures. More... about 12 years ago
Upgrade to VS 2013 and fix bugs that came with that. More... about 12 years ago
Improve sorting of mesh instances for drawing. More... almost 13 years ago
Added more MeshInstances to complete a cube. More... almost 13 years ago
Added monkey mesh. More... almost 13 years ago
Fix upside down textures. (Requires asset rebuild) More... almost 13 years ago
GPUMesh serialization support More... almost 13 years ago
Add Texture loading support to ODL More... almost 13 years ago
Add support for strings and flags to reflection. More... almost 13 years ago
Compile-time hash reflection strings More... almost 13 years ago
Moved most of scene to ODL file. More... almost 13 years ago
Make MaterialOptions per-instance More... almost 13 years ago
Reorganized main loop a bit. More... almost 13 years ago
[ODL] Fixed parsing of negative integers. More... almost 13 years ago
Add last iteration to range runtime_fnv_hash More... almost 13 years ago
Removed TextureManager More... almost 13 years ago
Add reflection system. (Incomplete) More... almost 13 years ago
Add range version of fnv_hash_runtime More... almost 13 years ago
Fix EOF/Errors during parsing. More... almost 13 years ago
Separate parsing stuff into headers. More... almost 13 years ago