| Implemented support for Object Oriented Instance scripts in Arcemu Python Engine |
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over 1 year ago
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| Implemented Object Oriented quest script support in Arcemu Python Engine. |
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over 1 year ago
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| Renames |
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over 1 year ago
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| Renames |
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over 1 year ago
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| Missed this |
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over 1 year ago
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| Implemented Object Oriented Creature gossip script support in Arcemu Python Engine |
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over 1 year ago
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| Implemented Object Oriented style Item Gossip script support in Arcemu Python Engine. |
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over 1 year ago
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| Implemented toItem() method in Arcemu Python Engine |
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over 1 year ago
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| Implemented support for Object Oriented style GameObject gossip scripts. |
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over 1 year ago
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| Don't try to reregister Python Creature and GameObject OO script factory methods. fix #461 |
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over 1 year ago
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| Implemented GameObjectScript for Arcemu Python Engine. This makes it possible to write class based Python scripts for GameObjects. See example. |
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over 1 year ago
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| Be mindful of references here |
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over 1 year ago
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| Implemented CreatureScript for Arcemu Python Engine. This makes it possible to write class based Python scripts for creatures. Check the example script |
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over 1 year ago
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| Added test cases for Math::calcDistance |
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almost 2 years ago
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| Merge pull request #458 from arcemu/ape-ilp64-parsetuple-fix |
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almost 2 years ago
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| Fix ParseTuple parameter size on ILP64 |
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almost 2 years ago
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| Added test cases for Math::normalizeAngle |
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almost 2 years ago
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| Renamed Math::getEasyAngle to Math::normalizeAngle |
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almost 2 years ago
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| Added tests for Math::calcRadAngle |
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almost 2 years ago
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| Refactored Math::calcAngle tests |
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almost 2 years ago
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| Added Math::toAngle, Math::toRadians and test cases for them. |
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almost 2 years ago
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| Added TEST_TRUE(), and TEST_FALSE() macros. |
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almost 2 years ago
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| Added test cases for Math::calcAngle |
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almost 2 years ago
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| Added tests for Math::clamp() |
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almost 2 years ago
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| Make GCC happy. #347 |
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almost 2 years ago
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| Merge pull request #454 from natrist/chore-git-ignore-bin-build |
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almost 2 years ago
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| Terokkar Forest spirit tower capturing lockout timer can now be configured in world.conf. ref #347 |
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almost 2 years ago
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| World PvP objective capture rate bonuses can now be configured in world.conf. #347 |
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almost 2 years ago
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| World PvP objective capture times can now be configured in world.conf. #347 |
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almost 2 years ago
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| Added support for getting Uint values from the config |
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almost 2 years ago
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