W
Analyzed about 17 hours ago
An audio watermarking library.
Is backed by a robust framework to implement audio effects.
Allows for FFT'ing (using FFTW but other FFTs (e.g. using DSP-specific code) can be implemented easily), MCLT, application of degradations to the audio signal.
Windowing (many common windows implemented
... [More]
, Hann, Blackman, Bartlett..), overlap-add processing are available, as well as i/o suitable for convolution.
LSB and SSW algorithms are implemented.
libsndfile is used for file i/o.
A Qt GUI is present to test the functionalities. [Less]